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ENFP · ESTP cat types The Game Inventor and The Drop-In Player

They differ on 2 of 4 dimensions.

ENFPThe Game Inventor

Joins in · Tries new things · Stays close · Goes with the moment

You sit down and it arrives with a toy in its mouth. A new box or tunnel is better if you come and look too. Halfway through a game it may wander off to a sunny spot, then come back to rub against you. None of this happens on a schedule.

Read the type guide · ENFP

ESTPThe Drop-In Player

Joins in · Likes the familiar · Keeps some space · Goes with the moment

Any commotion at home brings it over to look. Wiggle its familiar old toy and it is playing at once; when it has had enough, it turns and leaves, flopping down somewhere nearby. It does not care much for being held, and its hours are hard to predict.

Read the type guide · ESTP

Four dimensions, side by side

  • Social style

    Same
    ENFP
    Joins in
    ESTP
    Joins in
  • New experiences

    Different
    ENFP
    Tries new things
    ESTP
    Likes the familiar
  • Closeness

    Different
    ENFP
    Stays close
    ESTP
    Keeps some space
  • Daily rhythm

    Same
    ENFP
    Goes with the moment
    ESTP
    Goes with the moment

Where their days may overlap

On these dimensions the two type descriptions lean the same way. Similar habits can mean easy company, and also wanting the same spot at the same time.

Social style

The Game Inventor · A new box, and you
ENFP · Joins in A new box, and you

A new box is more fun with company, so it checks that you are standing right there before looking in.

The Drop-In Player · Coming to see what’s going on
ESTP · Joins in Coming to see what’s going on

You open the toy basket and it is beside you before the lid is off, to see what comes out.

They may turn up in the same room, or at the same door, at the same moment. Offer more than one place to settle near you, such as two perches or two spots on the sofa, so neither has to wait for the other to move.

Daily rhythm

The Game Inventor · An unplanned nap in the sun
ENFP · Goes with the moment An unplanned nap in the sun

Mid-game it flops down in a patch of sun on the rug, the ball still within reach.

The Drop-In Player · Resting where the game ended
ESTP · Goes with the moment Resting where the game ended

When the game ends it lies down right there on the rug, one paw still on the ball.

Play may start at any hour, and one cat’s burst of energy may land in the middle of the other’s nap. Keep food, water, litter and resting places steady even when the day is not, and set up a nap spot away from where they play.

Where each may want its own space

On these dimensions the descriptions lean in opposite directions. A difference is not a problem; it shows where each cat may need a choice of its own.

New experiences

The Game Inventor · Off through the tunnel
ENFP · Tries new things Off through the tunnel

It bats the ball out of the new tunnel and goes after it, the next round already in mind.

The Drop-In Player · The old toy, a sudden game
ESTP · Likes the familiar The old toy, a sudden game

The old ball rolls and it pounces from a standing start, as if seeing it for the first time.

A new toy may interest only one of them. Bring new things in without taking the old ones away, and let the more cautious cat watch from a distance for as long as it likes.

Closeness

The Game Inventor · A quick hello at your side
ENFP · Stays close A quick hello at your side

It runs up to push its cheek into your open hand, and comes back for more a moment later.

The Drop-In Player · Front row, at a slight distance
ESTP · Keeps some space Front row, at a slight distance

It sits in a low box at your feet: in the front row for whatever is going on, but not on your lap.

Closeness that one cat offers, the other may not want. Watch whether the cat being approached stays, moves away or turns its head, and make sure it always has a way out.

Introducing two cats

These steps are the same for any two cats, whatever their types. Go at the pace of the less comfortable cat.

  1. Give the newcomer a separate room with its own food, water, litter, hiding place and bed.
  2. When both cats are relaxed, swap bedding or other items that carry their scent.
  3. Let them see each other briefly through a secure barrier, then move on to short, supervised meetings.
  4. If either cat tenses up, go back a step and give them time apart.
Read the step-by-step introduction guide

More pairings

This compares type descriptions for fun. How two cats actually get along depends on each cat and their home. How it works